Showing posts with label iPhone. Show all posts

Slid.es: Create Easy And Beautiful Presentations In Two Dimensions

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Tools like Microsoft PowerPoint or Apple’s Keynote put an amazingly powerful toolset into hands that make presentations. The key is realising that you should only need a minute portion of those tools. Not every line of text needs to whirl into view with CGI bravado. Not every image needs to glow and throw a shadow. It’s fun to put these effects in, but what looks cool and engaging is often distracting instead. If you want to engage your audience, focus on the speaker and use the presentation to support what you’re saying. Simple keywords and images get you further than big blocks of text and headache-inducing effects.

Part of making professional presentations comes from focusing on key points like that. Another part comes from using the right tool for the job. PowerPoint is an amazing piece of software, but it gives you twenty degrees of freedom. Fifteen of those lead to disaster. Slid.es is a free online PowerPoint alternative to make great presentations. Simply beautiful and beautifully simple.

Slid.es

Slid.es is a simple web app to make presentations. It’s simple to use and easy to make beautiful presentations with. Think Google Docs, but with a minimalist look and its own approach. All of this freely available, although you can upgrade to a Pro version to get more storage and private sharing.

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Getting started is very easy. Just click the big Get Started button on the home page and create a new account. If you don’t want to busy yourself with creating another account from scratch, sign in with your Facebook or Google account instead.

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After signing in, Slid.es let’s you know that you don’t have any decks. A deck, in case you’re wondering, is almost the same as a presentation. There are some differences, though.

Decks: Making Multidimensional Presentations

After creating a new deck in Slid.es, you’ll notice something peculiar. Both to the right and below the currently selected slide are buttons to create new slides. Pressing these will effectively add a new slide to the right, or to the bottom of the current one. This means you’re able to create a presentation in two dimensions!

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This is better illustrated with an example. I’ve created a small mockup presentation in Slid.es, making use of both dimensions. By selecting Arrange from the sidebar menu, you get a good overview of the relationships between different slides.

In the example below, we start off with a title slide. Going down brings up an overview of the subject. Going right takes you to a new chapter. Similar to a book, you can view the vertical stacks as chapters in an all-compassing presentation, or you could create a deck of related slideshows, each in a separate stack.

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How you use it is up to you. Personally, I like the “chapter-y” feel of it. However, you could also simply work in a single direction and make a simple slideshow; front to back.

Navigating works by using the arrow keys, or the virtual directional pad in the lower right corner of the presentation. Note that you don’t skip the entire stack by moving right. Slid.es first draws the different parts of the current slide, regardless of whether you go down or right. Decks created with a free account are public.

Creating Appealing Slides

Before getting started, take a look at the Style menu in the sidebar. Here you can tweak the global style settings of your slides. What you change here, and also at any later stage, affects your entire deck. In this menu, you’ll be able to select a colour scheme, font, transition animation between two slides, and a transition animation when you change the background in a slide.

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Now, let’s create our first slide. You’ll notice there are no clickable areas set apart as is usual in these presentation suites (e.g. “Click to add title.”). Instead, there’s just a single canvas. Heading 1 is selected in the top toolbar, so you can just start typing to enter a title at the top of your slide. Press Enter, and Slid.es switches to a Paragraph style automatically.

You can change everything involving typesetting in the top toolbar, although generally you’ll only have to change the text style occasionally. This is also where you’ll introduce new bullet lists, change text colour, add links and insert images into your slides.

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Just like the top toolbar tweaks properties of the content in the slide, the right toolbar tweaks the slides themselves. Here you can change the background colour or image, make items appear sequentially during your presentation, position elements freely and change the slide’s HTML code (in that order).

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Making items appear on a slide sequentially is incredibly simple. Start by clicking the lightning shaft icon in the right toolbar. Now, click on items in your slide to turn them into fragments. Every fragment is an item that only appears on your screen after you’ve stepped through them. There’s no tweaking the order or animation, though. Make sure to preview the slideshow before you finish.

Sharing The Presentation

Select Share in the left sidebar when you’re done to start spreading those slides around. There are two ways to share your slides. You can send people a link, or embed the slides on a website. (If you’ll be giving a presentation in person, this won’t be necessary.)

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Behind the link, you’ll find an embed of your presentation. In the lower left corner are buttons to enter full screen or open the presentation in a separate window. Additionally, below the presentation, you’ll find social sharing links and a comments section to engage with your audience.

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Take a look at this sample presentation in action. It’s a minimal presentation, but suffices to show off Slid.es features and how easy these presentations are to navigate.

Conclusion

For some purposes, you’ll need the veritable slide-making machine that is Microsoft PowerPoint or Apple Keynote. However, for most regular presentations, it pays off to keep things simple. Slid.es is an excellent companion in that effort. You can use it to create beautiful slides fast, that’ll show well on any device including mobiles. It is also perfectly optimized for touch enabled devices.

What tools and which approach do you use when making presentations? Share your personal tips with us below!

Imgur Finally Comes to the iPhone and iPad [Updates]

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The developers of the video and image sharing site, Imgur released last Thursday their iPhone and iPad mobile apps. The Imgur free iOS app is similar to the Imgur Android app released earlier this year.

Imgur (pronounced im-ij-er) allows you to browse the most viral images on the Internet, and vote and comment on them. Most of the displayed images are funny, cartoonish, entertaining, and sometimes insightful. Content can be browsed by Most Viral, or by the most recent posts. You can also view a random display of images, or do a SubReddit search of a topic you’re interested in. Selected photos can be copied and saved to your iPhone Camera Roll.

You can also upload photos straight from your own phone and submit them directly to the Imgur gallery. Posted images can be share to Facebook, iMessage, and a URL link to the iPhone clipboard. And if you register an Imgur account (which can be done using your Google, Twitter, Facebook or Yahoo account), you can favor and comment on individual images and videos, as well as of see the feedback by other other members.

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The iOS apps also include handy finger gesture features for quickly updating galleries and browsing between images and videos.

The online version of Imgur contains a meme browser and creator that allows you to upload and create your own content, or customize existing favorites.

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Imgur started as an online image hosting service, founded by Alan Schaaf in 2009 in Athens, Ohio. Let us know what you think of Imgur and its new iOS apps. Are there features you would like to see added?

Source: Mashable

Samsung still smartphone king despite market share dip

 

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Samsung's Galaxy S4

(Credit: Sarah Tew/CNET)

Samsung kept its firm lead over Apple in the smartphone arena last quarter, though both companies saw their shares drop.

For the second quarter, Samsung's slice of the global smartphone market inched down to 30.4 percent from 32.2 percent a year ago, IDC said in a report released Thursday. However, shipments jumped to 72.4 million from 50.3 million over the same period.

The surge in shipments came hot on the heels of the debut of the Galaxy S4. But the Galaxy S3 also picked up buyers thanks to price discounts ahead of the launch of its successor, IDC said.

Apple's smartphone market share last quarter fell to 13.1 percent from 16.6 percent for the prior year's quarter. Shipments rose to 31.2 million from 26 million, marking the company's second-lowest year-over-year iPhone growth rate in almost four years.

IDC pegged the slower growth on buyers holding off on purchases ahead of the iPhone 5S. IDC expects shipment growth to rise once Apple kicks off its rumored low-cost iPhone and expands into prepaid markets later this year.

Other smartphone makers, such as LG, Lenovo, and ZTE, saw growth in both ... [Read more]

Apple dual-sensor patent could yield better iPhone photos

 

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(Credit: Apple/USPTO)

The camera on your future iPhone or iPad could house two sensors, helping you snap higher-quality photos and videos.

Awarded Tuesday by the U.S. Patent and Trademark Office, the patent appropriately titled "Dual image sensor image processing system and method" describes how a dual-sensor camera would outshine a single-sensor system.

Your photos or videos would be captured and processed through at least two different sensors. That data would then go through a process called interleaving to produce the final image. The benefit from this approach is that any bad frames from one sensor could be replaced by good ones from the other sensor. For example, a frame that's missing a few pixels through one sensor can be swapped out for a better version of the same frame from the second sensor.

In processing the raw image, the system would detect other flaws beyond missing pixels and attempt to correct those by comparing them with "imaging statistics" stored in memory. As such, the system could automatically apply the right color balance, exposure, and other values.

Dual-sensor cameras are nothing new. ... [Read more]

Apple eyes way to entertain your iPhone callers on hold

 

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(Credit: Apple/USPTO)

Callers waiting on hold for you via your iPhone may be a bit less bored if a new Apple patent ever sees reality.

Published Tuesday by the U.S. Patent and Trademark Office, a patent dubbed "On-hold visual menu from a user's communications device" envisions a way to share your music, photos, videos, location, and other content with fellow iPhone users patiently waiting to talk to you.

The technology would first allow you to set which, if any, content items you wish to share with your callers. It would determine if and when a caller is placed on hold. Your caller would then see a list of items enabled for sharing and choose one from among them.

You could even customize which items are available for certain callers. For example, you might want to share only songs with strangers but share everything with family and friends.

There is at least one caveat. Sharing bandwidth-heavy content such as videos would surely eat up the cellular data allowance for both you and your callers. So, you'd have to be careful just what you share.

(Via ... [Read more]

WhatsApp to charge iPhone users annual subscription

 

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(Credit: WhatsApp)

iPhone owners who use WhatsApp for their instant messaging needs will now have to pay 99 cents a year for the privilege.

Following a new version of WhatsApp for iPhone released on Tuesday, the developer unveiled the new pricing scheme.

Previously, iPhone users made a one-time payment of 99 cents for WhatsApp with no annual charge. Folks on Android and other mobile platforms enjoyed free service for the first year and then had to pay 99 cents each year. Now, everyone is on the same page.

WhatsApp now has more than 250 million active users.

In a blog posted Wednesday, the developer explained that all users can download WhatsApp for free, but then they must pay the annual 99-cent fee to continue to use the app.

"We feel that this model will allow us to become the communications service of the 21st century, and provide you the best way to stay in touch with your friends and family with no ads getting in the way," the WhatsApp blog reported.

The latest version of WhatsApp does add a handy new feature. Users ... [Read more]

iPhone shipments hit at least 29 million last quarter, says analyst

 

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(Credit: Apple)

Apple could surprise many a Wall Street analyst with calendar second-quarter iPhone shipments of 29 million.

The shipment figure projected by Morgan Stanley analyst Katy Huberty surpasses the consensus estimate of 26.5 million. And the number could reach much higher, Huberty revealed in an investors note released on Wednesday.

The analyst said that demand data from the company's AlphaWise Smartphone Tracker, estimates from U.S. Telecom analyst Simon Flannery, and supply chain checks by Asia/Pac Tech analyst Jasmine Lu all suggest 29 million to 32 million iPhone shipments.

Based, in part, on strong demand for discounted iPhones, Huberty said she believes Apple's second-quarter revenue and earnings will outshine the consensus forecast. The analyst is looking for revenue of $36 billlion, compared with the consensus of $35.1 billion.

However, the third quarter of the calendar year doesn't appear as rosy. Consensus estimates for the current quarter's revenue are actually too high in Huberty's opinion, especially given the history of iPhone buying ahead of a new product launch. Apple is expected to kick off its next-generation iPhone in September just toward the end of the third quarter.

Huberty is eying overall revenue of $33.5 billion to $35.5 billion this quarter, below the consensus of $37.8 billion.

Peering into her crystal ball, the analyst expects Apple to launch the... [Read more]

Apple delaying iPhone 5S due to switch in screen size?

 

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Has Apple decided midstream to change the iPhone 5S' screen size?

(Credit: Apple)

Put this in the radical rumor file. Apple has decided to delay the iPhone 5S in order to switch to a larger screen size, say Asia-sourced reports.

Apple will delay the release of the iPhone 5S in order to give it time to make a switch to a larger screen size, according to a report from BrightWire News, citing sources at suppliers. Commercial Times, via Bloomberg, is also reporting the rumor.

Apple has decided to up the screen size from 4 inches to 4.3 inches, the report claimed.

"[Apple] halted processor production for [the] iPhone 5S in May," according to BrightWire news. That initial iPhone 5S design had a 4-inch screen.

The 5S was expected to hit the market in September or October but has been pushed back to the end of the year, both reports said.

Budget iPhones will be released by October, as expected. That design was not changed.

Large-screen phones with displays bigger than 4 inches are catching on fast. It's remotely possible that Apple believes it needs to respond to market demands more quickly.

Apple has not yet responded to a request for comment.

[Read more]

iPhone 6 and Samsung: Not much in common

 

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Apple's A6X chip is made by Samsung. But future Apple processors may be made elsewhere.

What do the iPhone 6 and Samsung have in common? Not much, according to a report.

Samsung will not be making processors for Apple's iPhone 6, so says the Korea Economic Daily in a report dated Wednesday.

To counter the "damage caused" by "Apple shunning Samsung" for the iPhone 6 processor, the Korean company is developing a processor with an integrated 3G/4G modem for low-cost phones to compete with Qualcomm and MediaTek, the report said.

Related stories

Qualcomm is a leading supplier of processors with modems built directly onto the same slice of silicon as the processor.

Demand for phone processors -- referred to generally as an AP or application processor -- with a built-in modem is increasing as the demand for low-cost phones rises.

Samsung Exynos chips -- like the ... [Read more]

How to connect an iPhone, iPad, or iPod Touch to your TV

 

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Editors' note: This post was updated on 7/16/2013 to reflect changes in newer iOS devices.

Connect an iPhone, iPad, or iPod Touch to your TV

Until smart TVs get smarter and set-top boxes solve more problems, sometimes, the swiftest means to get media on your TV is directly via your phone or tablet.

It's not ideal for all cases, but if you've got home videos, photos, or even video-streaming apps you want to see on the big screen, you have a few options. The solution will depend on how new (or old) your device is, what video quality you're going for, and (as always) how much you're willing to spend.

Before you go out and buy whatever cable is compatible with your iDevice, take heed. Some solutions will surprise you with unexpected quirks worth knowing first.

AirPlay via Apple TV

Because it's wireless and offers video-streaming extras, the Apple TV is the best solution. It's $99, and you'll most likely keep it in one spot, but freedom from fussing with cables make it the best choice. Plus, there's an awesome bonus for gamers.

With an Apple TV set up, photos, videos, music, and even some app content can be beamed to your TV from your iDevice with a few taps. And, with newer iDevices, you can even mirror your entire iDevice's display, giving you a big-screen view of everything happening on your phone. It all happens ... [Read more]

Scout adds crowdsourced incident reporting to nav apps

 

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Telenav's Scout GPS Navigation & Traffic borrows a bit from Waze and Trapster's books with the addition of crowdsourced incident reporting in the newest versions of its mobile apps.

On Scout's map screen, there now appears a new "Report" button that, when tapped, presents four large buttons to report Traffic, Police, Hazards, or Accidents with a single tap. When you report these incidents, you're sharing potential delays with other nearby Scout users and helping them to avoid congestion. For your trouble, you'll benefit from the driving experiences of your fellow Scouters and Scout's millions of users worldwide.

At time of publication, the iOS version of the app (version 1.11.x) has this new feature, but I didn't see the Report button in the current version of the Android app (1.5.x), but it's coming.

Additionally, both versions (iOS and Android) have been updated with new "Things to do" event listings. This can be found below the standard destination categories that help users find events, landmarks, nightlife, and things to do from the app.

Once a destination has been chosen, a new checkbox option on the Route Planning confirmation screen for Share ETA allows drivers ... [Read more]

Apple says iOS 7 will patch exploit that lets rogue chargers install malware

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Recently, Georgia Tech researchers discovered an unusual way to attack iOS: a third-party charger with a hidden computer can install malware when an iOS device is plugged in and unlocked. That won't be an issue for much longer, however, as Apple has confirmed that iOS 7 beta 4 and future releases contain a fix. While the company hasn't said what that solution is, Georgia Tech's Billy Lau says that the new OS can tell when it's plugged into a computer instead of a charger -- there shouldn't be any rude surprises. The dependence on an iOS 7-based fix could leave many users vulnerable until the fall, although the hardware-specific nature of the exploit means it's unlikely to be a major concern.

Finally, the iPhone we've always wanted #1

The good: The iPhone 5 adds everything we wanted in the iPhone 4S: 4G LTE, a longer, larger screen, free turn-by-turn navigation, and a faster A6 processor. Plus, its top-to-bottom redesign is sharp, slim, and feather-light.

The bad: Apple Maps feels unfinished and buggy; Sprint and Verizon models can't use voice and data simultaneously. The smaller connector renders current accessories unusable without an adapter. There's no NFC, and the screen size pales in comparison to jumbo Android models.

The bottom line: The iPhone 5 completely rebuilds the iPhone on a framework of new features and design, addressing its major previous shortcomings. It's absolutely the best iPhone to date, and it easily secures its place in the top tier of the smartphone universe.

The iPhone 5 is the iPhone we've wanted since 2010, adding long-overdue upgrades like a larger screen and faster 4G LTE in a razor-sharp new design. This is the iPhone, rebooted.

The new design is flat-out lovely, both to look at and to hold, and it's hard to find a single part that hasn't been tweaked from the iPhone 4S. The iPhone 5 is at once completely rebuilt and completely familiar.

I've had the chance to use the iPhone 5 for nearly a week, and have been using it for nearly anything I can think of. Is it as futuristic or as exciting as the iPhone 4 or the original iPhone? No. Does this change the smartphone game? No. Other smartphones beat it on features here and there: if you want a larger screen, go with a Samsung Galaxy S3. If you want better battery life, go with a Droid Razr Maxx.

But, if you want a great, all-around, beautifully engineered smartphone that covers all bases, here it is. Just like the MacBook is to the world of laptops, the new iPhone is one of the top three, if not the best-designed, smartphone around. It's better in all the important ways.

Editors' note: We are continuing to update this review with additional observations and test results. Among the latest additions (October 4, 2012) are the inclusion of 4G LTE speed tests (see "4G LTE: Faster, at last" section); detailed comparisons to camera quality between the iPhone and rival smartphones (see "The camera" section); and detailed battery test results for both video playback and talk time (see "Battery" section).

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What's different?
Look at our review of last year's
iPhone 4S, where we said, "Even without 4G and a giant screen, this phone's smart(ass) voice assistant, Siri, the benefits of iOS 5, and its spectacular camera make it a top choice for anyone ready to upgrade."

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Well, guess what? Now it has 4G LTE and...well, maybe not a giant screen, but a larger screen. That's not all, though: the already great camera's been subtly improved, speakerphone and noise-canceling quality has been tweaked, and -- as always -- iOS 6 brings a host of other improvements, including baked-in turn-by-turn navigation, a smarter Siri, and Passbook, a location-aware digital wallet app for storing documents like gift cards, boarding passes, and tickets.

The question is: a full year later, is that enough? For me, it is. I don't want much more in my smartphone. Sure, I'd love a new magical technology to sink my teeth into, but not at the expense of being useful. Right now, I'm not sure what that technology would even be.

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Like every year in the iPhone's life cycle, a handful of important new features take the spotlight. This time, 4G, screen size, and redesign step to the top.

You've gotten the full rundown already, most likely, on the various ins and outs of this phone, or if you haven't, I'll tell you about them below in greater detail. Here's what I noticed right away, and what made the biggest impression on me.

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First off, you're going to be shocked at how light this phone is. It's the lightest iPhone, even though it's longer and has a bigger screen. After a few days with it, the iPhone 4S will feel as dense as lead.

Secondly, the screen size lengthening is subtle, but, like the Retina Display, you're going to have a hard time going back once you've used it. The extra space adds a lot to document viewing areas above the keyboard, landscape-oriented video playback (larger size and less letterboxing), and home-page organizing (an extra row of icons/folders). Who knows what game developers will dream up, but odds are that extra space on the sides in landscape mode will be handily used by virtual buttons and controls.

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Third, this phone will make your home Wi-Fi look bad. Or at least, it did that to mine. Owners of other 4G LTE phones won't be shocked, but iPhone owners making the switch will start noticing that staying on LTE versus Wi-Fi might actually produce faster results...of course, at the expense of expensive data rates. I hopped off my work Wi-Fi and used AT&T LTE in midtown Manhattan to make a FaceTime call to my wife because the former was slowing down. LTE, in my tests, ran anywhere from 10 to 20Mbps, which is up to twice as fast as my wireless router's connection at home.

Using your iPhone 5 as a personal hot spot for a laptop or other device produces some of the same strong results as the third-gen iPad...and it's smaller. Of course, make sure you check on your tethering charges and data usage fees, but my MacBook Air did a fine job running off the LTE data connection at midday.

 

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The look: Thin, metal, light as heck
You know its look, even if the look has been subtly transformed over the years: circular Home button, pocketable rectangle, familiarly sized screen. Can that design be toyed with, transformed a little, changed?

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From left: The Lumia 900, iPhone 5, Samsung Galaxy S3.

 

The newest iPhone has a wide metal body that stretches above previous iPhones, but is also thinner; still, this isn't a massive phone like the Samsung Galaxy Note or HTC One X. The iPhone 5 rises above the iPhone 4 and 4S, but subtly.

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From the front and sides, it looks very similar to the iPhone 4 and 4S. The same rounded metal volume buttons, sleep/wake button on top, and silence switch remain. The headphone jack has moved to the bottom of the phone, just on like the iPod Touch. Some will like it, some won't; it makes standing the iPhone upright and using headphones a virtual impossibility. Actually, the entire bottom is all new: the headphone jack, the larger, redesigned speakers, a different type of perforated grille, and a much tinier Lightning connector port.

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The Gorilla Glass back of the last iPhone is gone, replaced with metal. The two-tone look might seem new, but it's a bit of a reference to the silver-and-black back of the original iPhone. The very top and bottom of the rear is still glass. That anodized aluminum -- which Apple claims is the same as that on its MacBook laptops -- feels exactly the same, and is even shaded the same on the white model. So far, it's held up without scratches. I'd say it'll do about as well as the aluminum finish on your 2008-and-later MacBook. On the black iPhone, the aluminum matches in a slate gray tone. On my white review model, it's MacBook-color silver. That aluminum covers most of the back and also the sides, replacing the iPhone 4 and 4S steel band, and lending to its lighter weight. The front glass sits slightly above the aluminum, which is cut to a mirrored angled edge on the front and back, eliminating sharp corners.

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Why the move away from a glass back? Is it about creating a better, more durable finish, or is it about weight reduction? Apple's proud of its claims of how light the iPhone 5 is, and the new aluminum back is part of that. So is the move to a Nano-SIM card (making SIM swaps once again impossible and requiring a visit to your carrier's store). So is the thinner screen and the smaller dock connector. You get the picture.

Hold an iPhone 4S up to the new iPhone, and I could see the difference in thickness. It's not huge, but it feels even slimmer considering its expanded width and length. What I really noticed is how light it is. I still feel weirded out by it. The iPhone 5's 3.95-ounce weight is the lightest an iPhone's ever been. The iPhone 4S is nearly a full ounce heavier at 4.9 ounces. The iPhone 3G was 4.7 ounces. The original iPhone and iPhone 4 were 4.8 ounces. This is a phase-change in the nearly constant weight of the iPhone -- it's iPhone Air.

Yet, the iPhone 5 doesn't look dramatically different like the iPhone 4 once did. Actually, it seems more like a fusion of the iPhone with the iPad and MacBook design.

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And, of course, there's the new, larger screen. You may not notice it from a distance -- the screen's still not as edge-to-edge on the top and bottom as many Android phones, but extra empty space has been shaved away to accommodate the display. There's a little less room around the Home Button and below the earpiece. The iPhone 5 screen is just as tall as the screen on the Samsung Galaxy S 2, but it's not as wide. That thinner body design gives the iPhone the same hand feel, and what I think is an easier grip. The extra length covers a bit more of your face on phone calls.

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Over the last week with the iPhone 5, I started to forget that the phone was any larger. That seems to be the point. And, the iPhone fit just fine in my pants, too: the extra length has been traded out for less girth, so there's little bulge. And, with that awkward statement having been uttered, I'll move on.

That 4-inch screen: Going longer
The iPhone 5 finally extends the 3.5-inch screen that's been the same size on the iPhone for five years, but it does so by going longer, not wider. A move from the iPhone 4 and 4S' 3.5-inch, 960x640-pixel display to a 4-inch, 1,136x640-pixel display effectively means the same Retina Display (326 pixels per inch), but with extra pixel real estate versus a magnified screen. All the icons and app buttons are the same size, but there's more room for other features, or more space for videos and photos to be displayed.

The iPhone's interface is the same as always: you have app icons greeting you in a grid, and a dock of up to four apps at the bottom. Instead of a grid of four rows of four apps, the longer screen accommodates five rows of four apps. More apps can fit on the home screen, but that's about it as far as user interface innovation. Extra screen height means pop-up notification banners are less intrusive at the top or bottom.

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It's odd at first going longer versus also adding width, and it means a shift away from the iPad's more paperlike 4:3 display ratio. Pages of e-books could feel more stretched. In portrait mode, document text may not seem larger, but you'll see more of it in a list.

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In landscape mode, text actually seems bigger because page width stretches out (so, you can fit more words on a line). The virtual keyboard in landscape mode also ends up a bit more spread out, too, with a little extra space on the sides, which took some getting used to.

 

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I preferred portrait typing because the keyboard size and width remains the same, while the extra length allows more visible text above the virtual keys.

The screen difference isn't always dramatic, especially compared with some ultra-expansive Android devices: the Samsung Galaxy S3 beats it both on overall screen size (4.8 inches) and pixel resolution (1,280x720). In the iOS 6 Mail app, with one line of preview text, I fit six and a half messages on the screen at the same time on the iPhone 5 versus five and a third on the iPhone 4 and 4S. Other apps toy with the layout more; I fit eight tasks on one screen in the new iOS 6 version of Reminders, versus five on the iPhone 4S with iOS 5.1.1.

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Infinity Blade II, before iPhone 5 optimization. Note the black bars.

Of course, you'll need new apps to take advantage of the longer screen, and at the time I tested the iPhone 5, those weren't available because iOS 6 hadn't formally launched. Older apps run in a letterboxed type of mode at the same size as existing phones, with little black bars on the top and bottom. Apps work perfectly fine this way, especially in portrait mode, but you definitely notice the difference. App-makers will be scrambling to make their apps take advantage of the extra screen space, and my guess is it won't take long at all for most to be iPhone 5 (and iPod Touch) ready.

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I tried iMovie, iPhoto, Pages, Numbers, Keynote, GarageBand, iCards, and all of the iPhone 5's built-in apps (Maps, Reminders, Messages, Photos, Camera, Videos, Weather, Passbook, Notes, Stocks, Newsstand, iTunes, the App Store, Game Center, Contacts, Calculator, Compass, Voice Memos, Mail, Safari, Music, and, of course, Phone), and they all take advantage of the extra space in a variety of useful ways. How others will adopt the extra real estate remains to be seen.

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I'm looking forward to killer apps that will take advantage of the larger screen. So far, I haven't found any that do it in surprising ways. My guess is that games will benefit the most, along with video and photo apps, and, to some degree, reading/news apps.

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Video playback, of course, has a lot more punch because the new 16:9 aspect ratio reduces or removes letterboxing across the board in landscape mode. An HD episode of "Planet Earth" filled the entire screen, while the available viewing space shrank down even more on the iPhone 4S because of letterboxing. YouTube videos looked great. Some movies, of course, like Pixar's "Wall-E," still have letterboxing because they're shot in the superwide CinemaScope aspect ratio (21:9), but they look a lot larger than before -- and you can still zoom in with a tap on the screen.

I think that, much like the Retina Display, you'll miss the iPhone 5's new screen more when you try to go back to an older phone. The new display feels like a natural, so much so that to the casual eye, the iPhone 5 doesn't look entirely different with the screen turned off. The iPhone 4 and 4S screens feel small and hemmed-in by comparison.

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iPhone 5 and iPhone 4S video playback of the same 1080p nature video.

The new iPhone 5's display also has a layer removed from the screen, creating a display that acts as its own capacitive surface. I didn't notice that difference using it; it feels as crisp and fast-responding as before. Apple promises 44 percent extra color saturation on this new display, much like the third-gen iPad's improved color saturation. The difference wasn't as dramatic in a side-by-side playback of a 1080p episode of "Planet Earth," but the iPhone 5 seemed to have a slight edge. It was a little too close to call in game-playing, photo-viewing, and everyday experience with the phone, even held side-by-side with the iPhone 4S. The real difference, again, is the size. Autobrightness adjustments have also been tweaked a little, and I found on average that the iPhone 5 found more-appropriate brightness levels for the room I was in.

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This seems like a good time to discuss thumbs. As in, your thumb size and the iPhone 5. Going back to the iPhone 4S, I realized that the phone's design has been perfectly aligned to allow a comfortable bridge between thumbing the Home button and stretching all the way to the top icon on the iPhone's 3.5-inch display. That's not entirely the case, now. I could, with some positioning, still thumb the Home button and make my way around the taller screen, but the iPhone 5's a little more of a two-hander. It might encourage more people and app developers to switch to landscape orientation, where the extra length and pixel space provide finger room on both sides without cramming the middle.

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Game developers are likely to lean toward the landscape 16:9 orientation, because it more closely matches a standard HDTV's dimensions, and most console games. The extra width allows useful virtual button space, too.

4G LTE: Faster, at last
Last year's iPhone 4S had a subtle network bump to 3.5G (listed as "4G" on the iPhone 4S following iOS 5.1), offering faster data speeds on AT&T. The iPhone 5 finally adopts faster LTE, joining most other smartphones on the market and even the third-gen iPad, with the leap to LTE back in March. (On the top corner of the iPhone, the service indicator reads "LTE" when it's up and running.) However, the presence of LTE doesn't mean a world LTE phone; currently, LTE roaming between carriers overseas is impossible.

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There's also support, depending on the iPhone 5 version you buy, for slower GSM (including EDGE and UMTS/HSPA) and CDMA/EV-DO networks. The iPhone 5's LTE uses a single chip for voice and data, a single radio chip, and a "dynamic antenna" that will switch connections between different networks automatically.

In the United States, AT&T, Sprint, and Verizon Wireless will carry the iPhone 5. T-Mobile loses out. In Canada, it's Rogers, Bell, Telus, Fido, Virgin, and Koodo. In Asia, the providers will be SoftBank, SmarTone, SingTel, and SK Telecom. For Australia there's Telstra, Optus, and Virgin Mobile, and in Europe it will go to Deutsche Telekom and EE. On carriers without LTE, the iPhone 5 will run on dual-band 3.5G HDPA+. I didn't notice any problems when switching between LTE and 4G, but I tended to find myself stationary in a place that had LTE service or a place that didn't, without much time to test the transition midcall.

There's a catch, though: there are now two versions of iPhone 5 in the U.S., one GSM model and another version for the CDMA carriers. You may not have your dream of a universal LTE phone, but international roaming is possible between 2G and 3G. Also, get ready to accept that Verizon and Sprint iPhone 5s still won't be able to make calls and access data simultaneously, even though many other Verizon/Sprint LTE phones can pull this off. That's because those other phones use a two-antenna system for LTE/voice (voice doesn't run over LTE yet), while the iPhone 5 only uses one plus a dynamic antenna for what Apple says is more connection stability.

Nevertheless, data access via 4G LTE is stunningly fast. This is no gentle upgrade. In my home on the Upper West Side of Manhattan, I tested both my AT&T iPhone 4S and the AT&T iPhone 5 at the same time. The iPhone 4S averaged a 2.4Mbps download speeds over "4G," whereas the iPhone 5 averaged 20.31Mbps. In comparison, my home wireless Internet via Time Warner averaged 9.02Mbps at the hour I tested (1:30 a.m.).

For a more formal rundown, CNET editors Brian Bennett and Kent German tested both the Verizon and AT&T iPhone 5 models in San Francisco and New York, and compared against both the iPhone 4S and Samsung Galaxy S3.

Phones tested Download (average) Upload (average)
iPhone 5 (AT&T) 20.44 9.39
iPhone 4S (AT&T) 6.77 1.66
Samsung Galaxy S3 (AT&T) 19.37 9.12
iPhone 5 (Verizon) 9.78 7.47
iPhone 4S (Verizon) 1.71 0.91
Samsung Galaxy S3 (Verizon) 8.87 13.55

The iPhone 5, in both instances, edged the Samsung Galaxy S3 in download speeds, but the Galaxy S3 was faster in upload speeds on Verizon.

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The difference can be felt loading Web pages: the mobile version of CNET took 5.3 seconds over LTE, versus 8.5 seconds on the iPhone 4S. A graphically intensive Web site like the desktop version of Huffington Post took 16 seconds to load via LTE, versus 23.3 seconds on the iPhone 4S in 4G.

Those who already use 4G LTE may simply be nodding their heads, but to iPhone owners looking to upgrade, this is major news. For many people, LTE will be faster than their own home broadband.

Of course, that's a dangerous seduction: with fast LTE comes expensive rates and data caps. AT&T also requires a specific plan to even enable FaceTime over cellular. Make sure you don't fall down the rabbit hole of overusing your LTE, because believe me, you're going to want to. I tried setting it up a wireless hot spot for my MacBook Air, and the result was generally excellent.

Outside major cities, it's not quite as exciting if you don't have LTE coverage. Using the AT&T iPhone 5 out in East Setauket, Long Island, data download speed was merely 3.5Mbps because of a lack of AT&T LTE service. Verizon's LTE coverage map is larger, but Sprint's LTE network is small as well. My experience with AT&T and LTE may not necessarily be yours.

Wi-Fi has also gotten a bit of a boost via dual-band 802.11n support over both 2.5GHz and 5GHz. It should help in the event of interference with other Wi-Fi devices, although I never encountered that problem before, even with tons of Wi-Fi gadgets scattered about my apartment.

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The camera
Something on the iPhone 5 has to not be new, right? Well, even the rear iSight camera's been tweaked, but not quite as much as other features. It's still an 8-megapixel camera, but there's a new sapphire-crystal lens, and improved hardware enabling features like dynamic low-lighting adjustment, image stabilization on the 1080p video camera, and the capability to take still shots while shooting video.

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The camera takes excellent pictures, a bit more so now than before. The iPhone 5 takes far clearer low-light pictures, but the result, while more coherent, is grainier and lower resolution than the wonderfully detailed images taken in bright, direct light. I ran around in semi-darkness in my son's room taking pictures of his toys, and found that the iPhone 5 was able to make things out in places where the iPhone 4S couldn't. Read Josh Goldman's detailed, extensive testing of the iPhone 5's camera versus the Samsung Galaxy S3 and HTC One X.

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Indoor shot with the iPhone 5.

 

I settled for some indoor house shots instead to show off how the camera works in dimmer conditions. Of course, you'll probably use flash in those instances, but it can't hurt to have it as a backup.

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iPhone 5 camera, outdoors.

I took pictures outdoors and in, and the biggest differences I could appreciate were the awesome new panorama mode and the even faster picture-taking. One of these two features can be acquired on the iPhone 4S via an iOS 6 update. The other amounts to a bump up from the iPhone 4S camera.

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